Public site usage
The public site does not require user accounts and does not ask visitors to submit gameplay identities.
Search and filter inputs are used to render the requested page or tool result.
LOLHEX keeps the public product lightweight. This page summarizes the data boundaries for visitors.
The public site does not require user accounts and does not ask visitors to submit gameplay identities.
Search and filter inputs are used to render the requested page or tool result.
If you submit a high-player recommendation, LOLHEX processes the selected champion, ordered item build, augments, optional title, player name, region/server, and notes for review and display after approval.
Status tracking is optional. Web tracking stores a local device id and only sends it so the server can derive deviceId_hash; miniprogram submission and voting use a short-lived identityToken derived from WeChat openid_hash to prove the miniprogram entry, and openid_hash is attached to submission ownership only when tracking is enabled. Raw openid and raw device hashes are not returned to clients.
Anonymous bang/la voting uses a server-signed HttpOnly Web vote cookie or miniprogram identityToken together with IP address, User-Agent, and server-only salts to derive anti-abuse fingerprints.
Recommendation submission, voting, identity exchange, and my-submission lookup use expiring rate-limit records with expires_at so rate-limit data is cleaned instead of retained as a long-term behavior log.
Clearing local state removes this browser's or miniprogram's tracking state and vote UI state; Web also asks the server to delete this browser's vote cookie. It does not delete server submissions, review records, or approved public recommendations.
If browser data is cleared or another device is used, Web submissions cannot be automatically recovered without a full account system.
Hosting and security providers may process standard request information such as IP address, user agent, URL, and timestamps.
This data is used for delivery, abuse prevention, debugging, and reliability monitoring.
If you email LOLHEX, the provided email address and message content are used to respond to your request.
Do not send passwords, account tokens, or sensitive personal information.